Preview, record, and import motion capture directly from Autodesk® Maya® 3D animation software.
Preview, record, and import motion capture directly from Autodesk® MotionBuilder® 3D character animation software.
Unreal Engine FBX Workflow
Import Shadow FBX animation into UE4, and retarget animation onto the UE4 skeleton.
Unreal Engine Live-streaming Workflow
Use the included Shadow plugin to live-stream full body animation into the UE4 game engine.
Unity® software is a game engine and with content editing tools. Live-stream into the Unity editor and game engine, and import mocap animation for in game use.
Blender is a free 3D animation software. Shadow includes support to preview, record, and import motion capture directly from Blender.
Your Shadow motion capture system includes a plugin for hybrid position tracking with a Vive Tracker and SteamVR.
Follow these steps to record your first animation using the Shadow software. Start here!
Always create a rest pose after putting on the Shadow suit or after a sensor is moved.
All files that you open, save, or export from the Shadow software are stored in your user data folder.
User and developer manuals are available in your Shadow software installation and on our Documentation page.