Unity Workflow

Your Shadow mocap system exports a character animation to an FBX file after every take.

You can import your FBX animation clips into the Unity editor.

Import your Shadow animation clip

Load an FBX file into Unity Editor

Record your motion, locate the FBX clip, and import the character animation

Unity Mocap Retargeting

Transfer animation to your character

Use the Unity editor to retarget animation to a different character asset

Notes

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